Part 3: Weapons and Armor


Damage: amount of harm done to an enemy. Armor or other forms of protection may reduce damage.

Weight: Heaviness of the object.

Attributes: Blade, Blunt, or Magic damage plus any other special abilities (stat modifications or additional magic abilities). Different creatures are affected differently by certain attributes as explained in Creatures and NPC's.

Location: Where the item can be found.

CR: Can be found in the secret Cheat Room.

Weapons - Regular

Axe
	Damage: (Blade)6-19
	Weight: 5
	
Dagger
	Damage: (Blade)3-9
	Weight: 1
	
Hammer
	Damage: (Blunt)4-12
	Weight: 7
	
Mace	
	Damage: (Blunt)4-14
	Weight: 4
	
Saber
	Damage: (Blade)5-17
	Weight:6
	
Scimitar
	Damage: (Blade)5-16
	Weight: 5
	
Sword	
	Damage: (Blade)5-17
	Weight: 3

Weapons - Magical

Blade of Striking (Sword) Unconfirmed
	Damage: (Blade and Magic)5-17
	Weight: 1
	Special Abilities: +7 points to attack dexterity
	Location: Obsidion Fortress
	
Bonecrusher (Hammer of Strength)
	Damage: (Blunt and Magic)1-19
	Weight: 1
	Location: Plateau, CR
	
Deceiver (Axe)
	Damage: (Blade, Blunt, and Magic)8-21
	Weight: 1
	Location: Stone Cove, CR
	
Flame Sting (Sword)
	Damage: (Blade, Blunt, and Magic)5-16
	Weight: 1
	Special Abilities: +5-10 damage pts. from fire, and +1 to attack
									dexterity
	Location: Obsidion Fortress, Plane of Fire
	
Korghin's Fang (Dagger)
	Damage: (Blade and Magic)7-13
	Weight: 1
	Special Abilities: +4 to attack dexterity and +1 to Armor Class
	Location: Plateau, CR
	
Protector; Nedra's Needle (Sword)
	Damage: (Blade and Magic)5-17
	Weight: 1
	Special Abilities: +4 to defense dexterity, +5 to Armor Class
	Location: Argentrock Isle, CR
	
Scimitar of Khumash-Gor
	Damage: (Blade and Magic)5-16
	Weight: 1
	Special Ablities: Double damage on undead, +1 to attack dexterity
	Location: Zealan Shrine
	
Slayer (Mace)
	Damage: (Blunt and Magic)4-14
	Weight: 1
	Special Abilities: 10% chance of a fatal blow
	Location: Undergound Cavern off East Road, Plane of Air

Armor - Regular

Defense: amount of protection from an opponent's attack. A Fire attack cuts the defense in half.

Head

Cap, leather
	Weight: 3
	Defense: 1
Chain Coif
	Weight: 3
	Defense: 2
Helm, Crested
	Weight: 3
	Defense: 3
Helm, Great
	Weight: 3
	Defense: 4
Helm, Open Faced
	Weight: 3
	Defense: 2
	
Chest and Groin

Chain Hauberk
	Weight: 5
	Defense: 3
	
Breastplate
	Weight: 5
	Defense: 4
	
Cuirbolli (Hard leather jerkin with Kidney belt)
	Weight: 5
	Defense: 2
	
Cloth (Covers chest and Groin)
	Weight: 5
	Defense: 1
	
Hands and Arms

Armguards, Leather
	Weight: 2
	Defense: 1
	
Armguards, Chain
	Weight: 2
	Defense: 2
	
Gaunlets, Plate
	Weight: 2
	Defense: 3
	
Gauntlets, Plate-Mail
	Weight: 2
	Defense: 2
	
Legs

Leggings, Leather
	Weight: 3
	Defense: 1
	
Leggings, Plate-Mail
	Weight: 3
	Defense: 2
	
Shields

Buckler
	Weight: 4
	Defense: 1
	
Round
	Weight: 4
	Defense: 3

Armor - Magical

Magic Helm
	Weight: 1
	Defense: 5
	Location: Obsidion Fortress, Plane of Water
	
Magic Armor (Chest and Groin)
	Weight: 1
	Defense: 6; Ghost Subplot Armor: 5; Obsidion Fortress: 8
	Location: Ancient Necromancers, Ghost Room, Obsidion Fortress.

Magic Gauntlets	(Arms and Hands)
	Weight: 1
	Defense: 4
	Location: Argentrock Isle, Carthax Lake, Obsidion Fortress (Malchir)

Magic Leggings				  
	Weight: 1
	Defense: 4
	Location: Upper Catacombs, Carthax Lake, Daemon's Crag, Plane of Air
	
Magic/Daemon Shield
	Weight: 2
	Defense: 5
	Special Ability: Makes you immune to fire damage (same effect as Armor
							of Flames Spell).
	Location: Obsidian Fortress, Plane of Fire, CR